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Player's Handbook: A 4th Edition Core Rulebook: 1 (D&d Core Rulebook): 1 (Dungeons & Dragons) by Wizards RPG Team
Book Type: Hardcover
Published: 06 June 2008
Publisher: Wizards of the Coast
RRP:£19.99
Best Discount: £6.00 (30%) Cheapest price: £13.99
Prices last checked: 01/12/2008 02:40:45
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Player's Handbook: A 4th Edition Core Rulebook: 1 (D&d Core Rulebook): 1 (Dungeons & Dragons) by Wizards RPG Team
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Review:
OK. Its clear from this review page that this new version of D&D has caused a lot of controversy. I do wonder how many of the people giving this a one or two star review have actually played the game? Guess what? It is actually a heck of a lot of fun!
So many of the complaints here seem to lack any sort of sound logic.
'Its been dumbed down!': Not so. Simplified in all the right places to make it more streamlined and more fun. There is also quite a lot of degree for customising your characters - more than you might think initially. For example feats aren't as powerful but you get more of them and there are stacks of cool powers for each class to choose from etc.
Also Skills have been grouped together which makes much, much more sense. I mean who ever put ranks in Balance anyway? Instead of trying to put your scant amount of skill points into Climb, Jump and Swim you just need Athletics to cover the lot. Much better in my opinion.
'Less role-playing more combat': As far as I'm concerned role-playing is all about how much the players put, its nothing to with the system. If you want to 'act in character' go for it - its fun. If you just want to explore dungeons, kill things and get treasure - thats fine too. What they have done is make a decent streamlined combat system and by adding the skill challenges the DM now has a way to construct non-combat encounters that are challenging and provide interesting ways for the players to use their skill.
'Its like an MMORPG': I don't know as I don't play MMORPGs but who cares as long the system works!
'Its become a miniatures game and you have to buy their overpriced minis': Newsflash. You've always been able to buy minis for D&D even back in the days of 1st edition and 3rd edition made it essential to use them not 4th. And anyway you don't have to use offical minis - its easy to knock up some counters on your computer.
'Its not D&D anymore': Of course it is! Its got elves and dwarves and wizards and paladins and halflings and orcs and dragons and clerics....etc The ambience of the game is down to what the players and DM put into it - nothing to do with the system.
Also the bard, gnome, half-orc, druid, barbarian etc are on the way in future releases.
In short, ignore the complainers and give it a go. All I know is that the first combat I ran with it - a simple kobold ambush - was the best 1st level battle with no gimmicks I've ever run. Not once did it just degenerate into repetative rolling to hit, no characters getting killed with one unlucky hit; there was action, drama, daring maneuvers and above all else great fun!
The only bad side I can think of is that of coure it makes all your 3rd edition stuff fairly obsolete (although of course any world-books can still provide you with plenty of game ideas and settings). This is unfortunate but alas progress needs to be made.
Overall, I think the new edition is quite a success and only wish it was around back when I had more time to play. I can't wait to get my little nephew into this and pass the torch! Recommended!
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